
Turn it on
SendorVR launches on its own and syncs with the clinic's account. Nothing to install, nothing to learn.
Launching Nov 2026.SendorVR launches November 2026.
SendorVR offers immersive virtual reality experiences designed to help create a calmer, more engaging environment during routine clinical procedures.
SendorVR is a non-clinical virtual reality experience platform built for use in clinical settings, offering immersive content intended to support comfort and engagement during routine procedures such as injections and blood draws.

Calmer environment

Immersive distraction

Improved engagement

Better overall experience
No medication. No clinical intervention. Just immersion.
One Calmer Visit
Each experience gives the eyes and the mind a job. The games build for about a minute, and their biggest moment arrives on the exact second of the needle, when attention is furthest from the arm. For longer visits, such as an IV, Cinema plays a calm video on a big screen for as long as it is needed.
ChildrenA pastel sky palace full of friendly bubbles. One bubble drifts over to keep the child company, and its big pop and a shower of confetti land right on the needle.
AdultsAn archery range on a mountain fortress at golden hour. The bow draws itself and you aim by looking, chasing bullseyes until an arrow storm against the Titan takes over at the key moment.
All agesA circus shooting gallery with a toy cannon aimed by looking. At the key moment the game tips into a frenzy, so there is too much to aim at to think about the arm.
AdultsA quiet fireworks show over a lake at night. Looking at a launcher sends up a firework, and the finale fills the whole sky at the key moment.
Teens and adultsA laser gallery in a starship hangar. Chain lightning jumps between drones as you aim, then you hold a beam on a giant war-drone through the key moment.
All agesA private screening room for longer visits, such as an IV or a long wait. The patient sits back in a soft recliner in a calm, dark room, and a video the staff pick from the library plays on a big screen. Staff can pause it, change the volume or finish from the phone.
From power on to full immersion in minutes. Here is how a SendorVR session fits into a real clinical workflow.
VR that actually works in a clinic
SendorVR removes everything that makes VR feel complicated. There is nothing to teach, nothing to hold, and nothing for the patient to figure out. A full session takes minutes, for anyone.
No interface, no tutorial, no practice round. The patient just watches.
Nothing to hold and no buttons to explain, for staff or patients.
Every experience is seated and still, with no motion to adapt to.
The headset is fully standalone. No computer, no cables, no extras.
Experiences are as short as the procedures they accompany.
The world is already playing when the headset goes on.
Studio keeps credits, headsets and your team in one place. The mobile app sends an experience to a headset and counts down to the trigger.
What clinicians, care teams, researchers, and parents say about their experience with SendorVR.
Short clips showing how drastically the experience changes with SendorVR.
These short films are AI-generated illustrations, created to reflect how SendorVR is used and the benefits it aims to bring. They do not show real patients, staff, or clinics.
Book a short demo with our team to see how SendorVR can be deployed in your environment.
Backed by Science
A growing body of academic research and real-world use cases has explored how immersive virtual reality can support distraction and engagement in clinical environments. SendorVR draws inspiration from this broader research landscape, offering immersive experiences designed to complement existing clinical workflows without altering medical care.
Explore the scienceIn a 2024 meta-analysis of 21 studies and 2,663 children, VR distraction was associated with lower reported pain, fear and anxiety during needle procedures. See the research
Hardware When You Need It.
SendorVR is offered as a subscription-based software platform with included monthly usage credits. Optional hardware is available as a one-time purchase or included with select annual plans.
For Small Clinics
$129/mobilled annually
Includes:
Optional Hardware:
SendorVR Clinical Kit ($899 with annual subscription)

For Pediatrics & Labs
$349/mobilled annually
Includes:
Optional Hardware:
SendorVR Clinical Kit ($499 with annual subscription)

For Hospitals & Vaccine Centers
$799/mobilled annually
Includes:
Hardware Included:
SendorVR Clinical Kit included free with annual billing

Try it before you choose a plan. Every new clinic gets 7 free credits when its admin activates SendorVR Studio. No card, no plan, and they never expire.
Usage Credits:
Credits are used whenever an immersive experience is startedCredits reset monthly based on your planHigher plans provide lower cost per sessionAdditional credits can be purchased at any time

$1,195one-time purchase
Includes:
Hardware discounts apply with annual subscriptions. Hardware is optional.
Product images are illustrative renderings only; the final kit's contents, packaging and appearance may vary.
Partner with us and bring SendorVR to hospitals and clinics in your region. Join our growing network of distributors and help transform the patient experience.